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An overhead view of the rover suspended on cords and tethers shows the dark brown surface of Mars as exhaust from the sky crane sweeps dust to the side of the frame.
Mission to Mars Student Challenge - Home
Introduction
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Plan
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Sampling
Mission to Mars Student Challenge.

Education Plan: Land on Mars

After a successful launch to Mars, students need to land their spacecraft. Erisa Stilley, an entry, descent and landing engineer at NASA's Jet Propulsion Laboratory, talks about her job on the Perseverance Mars rover mission and some of the important factors to consider when landing a mission on the Red Planet. Watch en Español: Seleccione subtítulos en Español bajo el ícono de configuración.

Credit: NASA/JPL-Caltech

Mission This Week

Now that we’ve learned about Mars, planned our mission, designed our spacecraft, and launched, it’s time to land on Mars! Landing on Mars is tricky, and NASA engineers have to do a lot of designing, testing, and redesigning to make sure spacecraft can land safely. This includes designing and testing each part of the landing system, including the parachute, as well as programming the rover's computer to perform each landing maneuver flawlessly all on its own.

Just one of the challenges spacecraft, including Perseverance, have to overcome is slowing from nearly 12,500 miles (20,000 kilometers) per hour upon entering the atmosphere to about 2 miles (3 kilometers) per hour by the time they're just above the surface.

Tips This Week

  • Landing on Mars is tough! NASA engineers –and students – must test designs repeatedly and redesign landing systems based on test results. Reassure students that success is rarely achieved on the first try.

  • Encourage students to be creative and use found materials as they solve this week’s landing design challenges.

Resources

  • Land on Mars Newsletter

This Week's Education Resources

Use these STEM lesson plans, projects, videos, and articles to get students learning what it takes to land a spacecraft on Mars. Lessons and projects are standards-aligned. These assignments can be done in any order and in part or in full as schedules allow.

Video .

Mars in a Minute: How Do You Land on Mars?

Getting a spacecraft to Mars is one thing. Getting it safely to the ground is a whole other challenge! This 60-second video from NASA's Jet Propulsion Laboratory explains three ways to land on the surface of the Red Planet.

Science
Grades K-9

Video .

Mars in a Minute: How Hard Is It to Land Curiosity on Mars?

Curiosity’s dramatic landing on Mars was the most difficult and nail-biting part of the whole mission. This 60-second video shows what it took to touch down successfully.

Science
Grades K-9

Video .

Mars in a Minute: Phoning Home – Communicating from Mars

How did we know that the Curiosity Mars rover landed safely on the surface of Mars?

Science
Grades K-9

Lesson .

Parachute Design

Students design and test parachute landing systems to successfully land a probe on target.

Engineering
Grades K-2
1-2 hrs

Lesson .

Touchdown

Students design and build a shock-absorbing system that will protect two "astronauts" when they land.

Engineering
Grades 3-8
30 - 60 mins

Student Project .

Make an Astronaut Lander

Design and build a lander that will protect two "astronauts" when they touch down.

Engineering
Grades 3-8
30 - 60 mins

Lesson .

Catching a Whisper from Space

Students kinesthetically model the mathematics of how NASA communicates with spacecraft.

Math
Grades 4, 7-12
1-2 hrs

Lesson .

On Target

Students modify a paper cup so it can zip down a line and drop a marble onto a target

Engineering
Grades 6-12
30 - 60 mins

Student Project .

Land a Spacecraft on Target

Modify a paper-cup spacecraft so it can zip down a line and drop a "lander" onto a target.

Engineering
Grades 5-12
30 - 60 mins

Lesson .

Build a Relay Inspired by Space Communications

In this intermediate-level programming challenge, students use microdevices along with light and mirrors to build a relay that can send information to a distant detector.

Technology
Grades 8-12
1-2 hrs

Student Project .

Code a Mars Landing

Use coding and computer science to simulate how NASA lands spacecraft on Mars during the process known as entry, descent, and landing, or EDL.

Technology
Grades 10-12
Over 2 hrs

More Education Plans

A spotlight shines on the Perseverance rover in a dark chamber as an engineer covered in white protective clothing works on the rover.
Education Plan

Introduction

Learn about the challenge and how to help students create their very own mission to Mars.

Channels, mountains stretch across this overhead view of Jezero Crater overlaid with an oil-slick of colors representing science data.
Education Plan

Learn About Mars

Before they can launch to Mars, students need to learn more about where they're going and why.

A dotted line shows a landing capsule entering Mars' atmosphere, curving to the right, releasing a parachute, then curving down and dropping a rover on Mars.
Education Plan

Plan Your Mission

Once we have some knowledge about our destination, it’s time to plan our mission to Mars.

Three people in white smocks position the head-like masthead of the Perseverance Rover with a design schematic on a screen behind them.
Education Plan

Design Your Spacecraft

Students must use creative thinking to brainstorm a design for their Mars spacecraft.

A rocket blasts off, spewing clouds of smoke across a green landscape intersected by roadways and backdropped by a blue ocean.
Education Plan

Launch Your Mission

Students will learn about Newton’s laws of motion and brainstorm a rocket design.

A squiggly path flows from the Jezero Crater floor to Hawksbill Gap and down to Enchanted Lake where the rover's current location is starred.
Education Plan

Surface Operations

Students will identify areas of geological interest and put scientific instruments to use.

10 photo strips show sample tubes deposited on a rocky brown surface, the rover casting its shadow over each view.
Education Plan

Sample Handling

Students learn how we sample rocks on Mars and package these samples for return to Earth sometime in the future.

A spotlight shines on the Perseverance rover in a dark chamber as an engineer covered in white protective clothing works on the rover.
Education Plan

Introduction

Learn about the challenge and how to help students create their very own mission to Mars.

Channels, mountains stretch across this overhead view of Jezero Crater overlaid with an oil-slick of colors representing science data.
Education Plan

Learn About Mars

Before they can launch to Mars, students need to learn more about where they're going and why.

A dotted line shows a landing capsule entering Mars' atmosphere, curving to the right, releasing a parachute, then curving down and dropping a rover on Mars.
Education Plan

Plan Your Mission

Once we have some knowledge about our destination, it’s time to plan our mission to Mars.

Three people in white smocks position the head-like masthead of the Perseverance Rover with a design schematic on a screen behind them.
Education Plan

Design Your Spacecraft

Students must use creative thinking to brainstorm a design for their Mars spacecraft.

A rocket blasts off, spewing clouds of smoke across a green landscape intersected by roadways and backdropped by a blue ocean.
Education Plan

Launch Your Mission

Students will learn about Newton’s laws of motion and brainstorm a rocket design.

A squiggly path flows from the Jezero Crater floor to Hawksbill Gap and down to Enchanted Lake where the rover's current location is starred.
Education Plan

Surface Operations

Students will identify areas of geological interest and put scientific instruments to use.

10 photo strips show sample tubes deposited on a rocky brown surface, the rover casting its shadow over each view.
Education Plan

Sample Handling

Students learn how we sample rocks on Mars and package these samples for return to Earth sometime in the future.

FAQs

You can choose your level of involvement and the activities that are most appropriate for your students. Maybe it’s a busy week and you only have time to watch a short video - great! We have that for you! Maybe your students are up for more of a challenge - great! We have lots of options for every age.

The materials lists contain suggested items, some of which can be found at home. If students don't have access to certain materials, they can get creative in finding substitutes or coming up with design solutions that use different materials, including things they may have at home. For example, if an activity calls for a straw and students don't have straws, have them look around for straw-like substitutes such as paper rolled into a straw! If they need string and don't have any, how about dental floss or sewing thread? Improvising is encouraged!

All activities in the Mission to Mars Student Challenge are aligned to NGSS science or engineering standards, and/or Common Core math standards.

Explore More

JPL News.

Mars News from NASA's Jet Propulsion Laboratory

NASA Space Place.

Mars Missions, Facts & Figures

NASA Space Place.

All About Mars for Kids

NASA Science.

Perseverance Mars Rover Mission Press Kit

NASA Science.

Mars Images, Videos & Multimedia Resources

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