Students design a robotic insect for an extraterrestrial environment, then compare the process to how NASA engineers design robots for extreme environments like Mars.
Students design a robotic insect for an extraterrestrial environment, then compare the process to how NASA engineers design robots for extreme environments like Mars.
Students design, build and program a robotic “super crawler” to transport a payload from a starting position to a target launch pad, deliver the payload in an upright position and return the robot to the starting point.
Students design, build and program a robotic “super crawler” to transport a payload from a starting position to a target launch pad, deliver the payload in an upright position and return the robot to the starting point.
In this challenge, students must program a rover to get from point A to point B on a map without driving across any of the craters located between the two points.
In this challenge, students must program a rover to get from point A to point B on a map without driving across any of the craters located between the two points.
In this challenge, students will program a rover to use a color sensor on several rock samples, allowing them to simulate how the Mars Curiosity rover uses its ChemCam instrument to analyze light emitted from geological samples on Mars.
In this challenge, students will program a rover to use a color sensor on several rock samples, allowing them to simulate how the Mars Curiosity rover uses its ChemCam instrument to analyze light emitted from geological samples on Mars.
In this challenge, students will use a model robotic arm to move items from one location to another. They will engage in the engineering design process to design, build and operate the arm.
In this challenge, students will use a model robotic arm to move items from one location to another. They will engage in the engineering design process to design, build and operate the arm.