In this board-game lesson, students learn basic computer programming skills by playing the roles of a Mars rover, scientist and engineer to make exploration decisions and accomplish science goals.
In this board-game lesson, students learn basic computer programming skills by playing the roles of a Mars rover, scientist and engineer to make exploration decisions and accomplish science goals.
Using only pasta and glue, students design a rover that will travel down a one-meter ramp and then travel an additional one meter on a smooth, flat surface.
Using only pasta and glue, students design a rover that will travel down a one-meter ramp and then travel an additional one meter on a smooth, flat surface.
Students make predictions and observations about how ice will melt in different conditions then compare their predictions to results as they make connections to melting glaciers.
Students make predictions and observations about how ice will melt in different conditions then compare their predictions to results as they make connections to melting glaciers.