In this board-game lesson, students learn basic computer programming skills by playing the roles of a Mars rover, scientist and engineer to make exploration decisions and accomplish science goals.
In this board-game lesson, students learn basic computer programming skills by playing the roles of a Mars rover, scientist and engineer to make exploration decisions and accomplish science goals.
Students design, build and program a robotic “super crawler” to transport a payload from a starting position to a target launch pad, deliver the payload in an upright position and return the robot to the starting point.
Students design, build and program a robotic “super crawler” to transport a payload from a starting position to a target launch pad, deliver the payload in an upright position and return the robot to the starting point.
In this advanced programming activity, students will construct a light-wavelength detector to model future technology for communicating with spacecraft.
In this advanced programming activity, students will construct a light-wavelength detector to model future technology for communicating with spacecraft.
In this intermediate-level programming challenge, students use microdevices along with light and mirrors to build a relay that can send information to a distant detector.
In this intermediate-level programming challenge, students use microdevices along with light and mirrors to build a relay that can send information to a distant detector.
In this challenge, students must program a rover to get from point A to point B on a map without driving across any of the craters located between the two points.
In this challenge, students must program a rover to get from point A to point B on a map without driving across any of the craters located between the two points.
In this challenge, students will program a rover to use a color sensor on several rock samples, allowing them to simulate how the Mars Curiosity rover uses its ChemCam instrument to analyze light emitted from geological samples on Mars.
In this challenge, students will program a rover to use a color sensor on several rock samples, allowing them to simulate how the Mars Curiosity rover uses its ChemCam instrument to analyze light emitted from geological samples on Mars.